Ambush!: Move Out!
BGG rating
7.7

Expansion for Ambush!

Ambush!: Move Out!

1984

Rules assistance for Ambush!: Move Out!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 240 min
  • 12+
  • Complexity 3.1/5

Rules assistant for Ambush!: Move Out!

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ambush!: Move Out! is an expansion for Ambush! released in 1984 for 1 player, 240 minutes per game, and ages 12 and up. It was designed by Joseph Reiser and its main mechanics are Dice Rolling, Grid Movement, and Secret Unit Deployment.

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About the game

Move Out! is the first expansion for Ambush! It adds four new scenarios along with new weapons, vehicles, and enemies. The scenarios are designed to be more difficult so that your veteran characters who have survived the 8 missions in the base game have more of a challenge. Contents: 60 new Character/Vehicle Cards 11 new Mission Cards 1 new Paragraph/Mission Booklet Expands: Ambush!

Questions and answers

Ambush!: Move Out! supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.