Antietam 1862
BGG rank
BGG #8,797
BGG rating
7.8

Antietam 1862

2019

Rules assistance for Antietam 1862

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 60–300 min
  • 13+
  • Complexity 2.5/5

For 1 player

Rules assistant for Antietam 1862

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Answers come from the official rulebook, with the page to check.

Antietam 1862 is a board game released in 2019 for 1–2 players, 60–300 minutes per game, and ages 13 and up. It was designed by Grant Wylie and Mark Wylie and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

Antietam 1862 is Volume I in Worthington Publishings new Civil War Brigade Battle Series. Designed to be a series where you can fight a battle in an evening. Antietam 1862 allows gamers to refight the pivotal battle in Maryland that was the bloodiest day in American history. More than 22,000 were killed, wounded, or missing. Outnumbered at over 2 to 1, can you hang on as the Confederates and put another defeat on Lincolns doorstep? As the Union can you capture and bag the Confederate army and end the war in 1862? The decisions are yours... The game is igo-ugo, brigade level with each strength point representing 100 men. Map scale is 250 yds per hex. An 8 page rule book will have you playing within an hour as many concepts will be familiar to war gamers. Ranged artillery fire, morale, melee, cavalry charges, and more will have you battling until the last turn to see if you can achieve victory. Step loss counters in 1 point increments. This game is similar in rules to High Tide at Gettysburg, and Chickamauga River of Death, but the designer has made it his own by simplifying and speeding up play with innovative changes. Components: 22 X 33 hard mounted game board 4 counter sheets 8 page Series rules 8 page Playbook 2 ten sided dice 1 6 sided morale die 1 box —description from the publisher

Questions and answers

Antietam 1862 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.