Amerika: Allied UFO – The YB-35 Flying Wing In Amerika
BGG rating
9.0

Expansion for Amerika

Amerika: Allied UFO – The YB-35 Flying Wing In Amerika

2016

Rules assistance for Amerika: Allied UFO – The YB-35 Flying Wing In Amerika

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 120–150 min
  • 12+

Rules assistant for Amerika: Allied UFO – The YB-35 Flying Wing In Amerika

What would you like to know?

Answers come from the official rulebook, with the page to check.

Amerika: Allied UFO – The YB-35 Flying Wing In Amerika is an expansion for Amerika released in 2016 for 2–3 players, 120–150 minutes per game, and ages 12 and up. It was designed by Michael C. Kelley and its main mechanics are Area Movement and Dice Rolling.

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About the game

Jack Northrop saw the flying wing design as the pinnacle of efficiency in aeronautical engineering. In theory, it would be capable of faster speeds, larger bomb loads, and longer range, expanding the known performance attributes of 1940’s bomber technology. In Amerika, the Germans have long won the race to flying wing technology and have used it to the detriment of Allied defenses. But now, the Allies will strike back with their own deadly version. Focused more on payload than radar evasion, the YB-35 can deliver a heavy punch at an affordable price. -description from publisher

Questions and answers

Amerika: Allied UFO – The YB-35 Flying Wing In Amerika supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.