Amerika: Cruise Missile Attack – Surface Missiles In Amerika
BGG rating
4.0

Expansion for Amerika

Amerika: Cruise Missile Attack – Surface Missiles In Amerika

2016

Rules assistance for Amerika: Cruise Missile Attack – Surface Missiles In Amerika

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 120–150 min
  • 12+

Rules assistant for Amerika: Cruise Missile Attack – Surface Missiles In Amerika

What would you like to know?

Answers come from the official rulebook, with the page to check.

Amerika: Cruise Missile Attack – Surface Missiles In Amerika is an expansion for Amerika released in 2016 for 2–3 players, 120–150 minutes per game, and ages 12 and up. It was designed by Michael C. Kelley and its main mechanics are Area Movement and Dice Rolling.

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About the game

The following rules will help you incorporate these new units into your AMERIKA game. Feel free to pick and choose which ones to use so long as all players agree. These can help balance the game when players of differing skill levels play against each other, or add new dimensions and strategy for advanced players. German rocket technology began early on as a means to defend the coasts of Fortress Europe and cause fear or destruction from long range. Learning from the Nazi V-1 program, the U.S. began development of the JB-2 Loon, a near copy of the feared V-1. In Amerika, these technologies have become battle tested by both sides by 1946 and are ready for deployment to the battlefield. This expansion allows players a new type of weapon on both sides of the battlefield. Helping both forces to disrupt enemy actions, cruise missiles are used during the Conduct Guerilla Attacks phase. -description from publisher

Questions and answers

Amerika: Cruise Missile Attack – Surface Missiles In Amerika supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.