
- BGG rank
- BGG #10,274
- BGG rating
- 7.6
Dust 1947
- 2–8 players
- 60–120 min
- Complexity 2.7/5
- 2016

Rules assistance for Amerika: ICBM – Amerika Rockets
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Amerika: ICBM – Amerika Rockets is an expansion for Amerika released in 2016 for 2–3 players, 120–360 minutes per game, and ages 12 and up. It was designed by Dakota Carvara and its main mechanics are Area Movement and Dice Rolling.
The Missile program known as the “Aggregate Project”, was the German attempt to develop free flying Inter Continental Missiles (ICBM) capable of devastating cities or large concentrated forces through use of high explosive warhead delivery, and later, in the series, a small nuclear warhead. These missiles were to be based in planned occupied Greenland and captured locations in the Caribbean and South America should the United States be invaded, or, in later parts of the series launched from across the ocean itself from the homeland; a true Intercontinental Ballistic Missile. -description from publisher
Amerika: ICBM – Amerika Rockets supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Amerika: ICBM – Amerika Rockets is 120–360 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Amerika: ICBM – Amerika Rockets for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Amerika: ICBM – Amerika Rockets belongs to these categories: Wargame, Science Fiction, and World War II. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Amerika: ICBM – Amerika Rockets are: Dakota Carvara. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Amerika: ICBM – Amerika Rockets as an expansion for Amerika. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Amerika to use it. Check that your edition of Amerika is compatible, as some expansions were revised between editions.