
- BGG rank
- BGG #20,374
- BGG rating
- 7.0
Fano330-R-Morris
- 2 players
- 5–20 min
- Complexity 2.0/5
- 2016

2010
Rules assistance for Amoeba
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Amoeba is a board game released in 2010 for 2 players, 15 minutes per game, and ages 10 and up. It was designed by Masahiro Nakajima and its main mechanics are Grid Movement.
Board & Pieces Each player has ten standard pieces and one Kernel piece on a hex board. Movements Players take turns to move a piece of their own color. No pass is allowed. Pieces move as a single piece or stacked multiple pieces (=stacks). Stacks are controlled by the player who plays the color on the top of them. Stacks move all together or split into single pieces as they move. Moves are restricted to directly straight, no change of directions in the same move allowed. Kernels move exactly as other pieces. Kernels do not have to be on the top of stacks. Goal The game is won by the player who first controls the stack with the enemy Kernel or who takes all the legitimate moves away from the other player.
Amoeba supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Amoeba is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Amoeba for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Amoeba has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Amoeba belongs to these categories: Abstract Strategy. Its main mechanics are Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Amoeba are: Masahiro Nakajima. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Amoeba as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.