
- BGG rank
- BGG #20,235
- BGG rating
- 7.4
Amoeba
- 2 players
- 15 min
- Complexity 3.0/5
- 2010

2016
Rules assistance for Fano330-R-Morris
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Fano330-R-Morris is a board game released in 2016 for 2 players, 5–20 minutes per game, and ages 8 and up. It was designed by Masahiro Nakajima and its main mechanics are Pattern Building.
Fano330-R-Morris is a ruthless game, in that you can never win on your turn, but you can lose. The “Fano” portion of the name comes from the board, which depicts the Fano plane. The Fano plane is a finite projective plane with the minimum number of points and lines possible: 7 points and 7 lines (counting the circle), with 3 points on each line, and 3 lines through every point. The “330” portion of the name comes from the original playing pieces for the game: ¥330 of Japanese coins: Player 1 would use two ¥100 coins and two ¥50 coins, while Player 2 would use two ¥10 coins and two ¥5 coins. For the nestorgames edition, each player has pieces of one color: two circles and two triangles, in celebration of the geometry depicted in the Fano plane. How To Play The board starts empty. White plays first. Placement Phase Players take turns stacking one of their pieces on the circled spaces of the board, following The Stacking Rules below: A) Stack it on an empty space or… B) Stack it on another piece already on the board, applying The Stacking Rules as follow: a. No more than 2 pieces can be stacked on the same space. A stack consists of one or two pieces. b. Two pieces of identical shape and colour cannot be stacked. Movement Phase When the Placement Phase finishes, players take turns moving one of their pieces on the board, following the rules below: A) Move it to an adjacent space along a “line” (See the section "LINES"), following The Stacking Rules. B) When two pieces are stacked, only the upper piece can be moved. On your turn, you must move one of your topmost pieces from a stack along a line to an adjacent space, respecting the Stacking Rule. LINES The “lines” are defined as the 7 lines that connect thefollowing 3-space sets on the board: {1,2,4}, {5,2,3}, {3,4,6}, {6,1,5}, {2,7,6}, {4,7,5}, {1,7,3} Game End You lose if either of the following is true: a) 3 pieces of the same colour or same shape are in a “line” (remember, the circle is a “line”) when finishing your turn. Only consider the topmost piece in each space. (Placement or Movement Phase) b) You have no legal moves when starting your turn. (Movement Phase) Notice that the game might end during the Placement Phase. In case of repeated board positions, the game ends in a draw. Play again swapping colours.
Fano330-R-Morris supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fano330-R-Morris is 5–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fano330-R-Morris for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fano330-R-Morris has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fano330-R-Morris belongs to these categories: Abstract Strategy. Its main mechanics are Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fano330-R-Morris are: Masahiro Nakajima. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fano330-R-Morris as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.