
- BGG rank
- BGG #15,888
- BGG rating
- 7.7
Sphactérie 425 av. J.-C.
- 2 players
- 180 min
- Complexity 1.9/5
- 2010

2014
Rules assistance for Amphipolis: 424–422 av. J.-C.
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Amphipolis: 424–422 av. J.-C. is a board game released in 2014 for 2 players and 120 minutes per game. It was designed by Frédéric Bey and its main mechanics are Area Movement, Dice Rolling, and Action Points.
Amphipolis (424/422 BC) covers the land battles and naval operations of Amphipolis campaign during the Peloponnesian War. It is a two players game: Sparta and allies (Brasidas) vs. Athens (Thucydide, Nicias and Cleon) and allies. One game turn covers three months. Players will be able to act at grand-tactical and operational level. Note: The rules are based on Sphacteria and Syracuse ones, which appeared in Vae Victis magazine issue #95 and #103. These rules include specifics at operational level and several additional developments.
Amphipolis: 424–422 av. J.-C. supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Amphipolis: 424–422 av. J.-C. is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Amphipolis: 424–422 av. J.-C. has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Amphipolis: 424–422 av. J.-C. belongs to these categories: Wargame and Ancient. Its main mechanics are Area Movement, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Amphipolis: 424–422 av. J.-C. are: Frédéric Bey. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Amphipolis: 424–422 av. J.-C. as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.