
- BGG rank
- BGG #766
- BGG rating
- 7.8
Leviathan Wilds
- 1–4 players
- 45–90 min
- Complexity 2.6/5
- 2024

2023
Rules assistance for Amulet
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Amulet is a board game released in 2023 for 1–5 players, 60–90 minutes per game, and ages 12 and up. It was designed by Alena Sokolov and Vladimir Sokolov and its main mechanics are Variable Player Powers, Cooperative Game, and Events.
Presentation on Essen Spiel 2021 Amulet is an exciting adventure where each player takes on a mantle of a monster hunter with five unique characters to choose from. Players are tasked with stopping the forces of evil pouring out from the ruins of the dark castle. Every day players will have to visit various locations, obtaining skills and useful items, repairing their equipment, carrying out tasks and, of course, battling various monsters. The ultimate goal is to rid the neighborhood of evil. The player who performs best at this task wins the game. The game's events take place over several 'days' (rounds). Each day players move their characters' figures to various locations to perform available actions. Characters have their own unique sets of equipment:amulet, weapon and item tokens to be used against monsters in combat. The combat resembles a dynamic puzzle: players select weapons and items based on the monster's type, and this choice affects the chances of victory in the fight as well as potential spoils of war. Players gain Victory Points for defeating monsters and successfully carrying out tasks. Whoever obtains more VP by the end of the game becomes the winner.
Amulet supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Amulet is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Amulet for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Amulet has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Amulet belongs to these categories: Fantasy and Adventure. Its main mechanics are Variable Player Powers, Cooperative Game, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Amulet are: Alena Sokolov and Vladimir Sokolov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Amulet as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.