An Army at Dawn: Big Red One
BGG rating
8.5

Expansion for An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game

An Army at Dawn: Big Red One

2024

Rules assistance for An Army at Dawn: Big Red One

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players

Rules assistant for An Army at Dawn: Big Red One

What would you like to know?

Answers come from the official rulebook, with the page to check.

An Army at Dawn: Big Red One is an expansion for An Army at Dawn: Tunisia 1942-1943 – A Panzer Grenadier Game released in 2024 for 2 players. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.

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About the game

In two World Wars, the United States Army’s First Infantry Division - the “Big Red One” - led American forces into combat. The division was in the first wave of landings in North Africa in November 1942, and fought the Axis in Tunisia from January to May 1943. The division’s reputation brought it into the thick of the fighting in North Africa, as it would for the remainder of the war in Europe. Big Red One is a Panzer Grenadier Campaign Study, with 11 new scenarios based on the actions of the American 1st Infantry Division during the Tunisian campaign. There are three chapters, each with a battle game to link the scenarios together. You’ll need An Army at Dawn (and only An Army at Dawn) to play all of the scenarios. -description from publisher's website

Questions and answers

An Army at Dawn: Big Red One supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.