Anima Tactics: Duncan Reid
BGG rating
7.8

Expansion for Anima Tactics

Anima Tactics: Duncan Reid

2009

Rules assistance for Anima Tactics: Duncan Reid

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+
  • Complexity 2.0/5

Rules assistant for Anima Tactics: Duncan Reid

What would you like to know?

Answers come from the official rulebook, with the page to check.

Anima Tactics: Duncan Reid is an expansion for Anima Tactics released in 2009 60 minutes per game and ages 12 and up. Its main mechanics are Dice Rolling and Action Points.

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About the game

Publisher Blurb: One of the special agents of The Hand of the Emperor, Ducan is a warrior of great skill. After years of irreproachable services for Abel, he is now in charge of finding relics of the Lost Loggia. Warrior - Empire - Level 45 Crossblade (Ki, Attack) - Special Impact. Duncan Carries out a normal attack; if the atack is successful, Duncan is able to make a second free attack. Pride (Ki, Effect, Reactive) - Duncan gains Lv. 2 Protection. This pewter figure is unpainted and unassembled. Requires additional Anima Tactics figures to play.

Publishers

  • Fantasy Flight Games

Questions and answers

The listed playing time for Anima Tactics: Duncan Reid is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.