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- BGG rank
- BGG #17,809
- BGG rating
- 6.3
RisiKo! Challenge
- 3–5 players
- 90 min
- Complexity 1.8/5
- 2010

1995
Rules assistance for Anno Domini
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Anno Domini is a board game released in 1995 for 4 players, 60 minutes per game, and ages 10 and up. It was designed by Spartaco Albertarelli and its main mechanics are Area Movement and Dice Rolling.
Anno Domini is a wargame for four players and consists of a map board, a deck of cards, 12 dice, cardboard coins, miniature castles and cathedrals and a rule book. Players start by randomly selecting a Pope and proceeding with the random selection of all 36 territories. These are claimed by placing a castle and cathedral on the specified area of the map board. Play commences with the Administrative Phase where players collect taxes based on the number of territories and cathedrals they control. Following is the Military phase that is divided into three optional steps. The first is to roll 2d6 for a random event that will cause the player to either gain or lose money, lose cards, lose castles or become the pope. The second option is to build new castles on your territories. The final is an attack on another person's territory. Territories can attack adjacent territories or those on the same body of water. The attacking and defensive force are determined by the number of castles on each territory. For each castle on his/her territory, the attacker and defenders each roll a die and apply any modifiers obtained by cathedrals or cards in his/her possession. Results of 6 or over destroy a castle of the opposing side. If all of the defenders castles are lost, the attacker wins the territory, places a castle to claim it and may draw a card at the end of the phase. Cards offer various benefits such as money, attack/defence points or game actions. Play continues until one player controls 8 cathedrals. ... and apparently the castles are cute.
Anno Domini supports 4 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Anno Domini is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Anno Domini for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Anno Domini has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Anno Domini belongs to these categories: Territory Building and Medieval. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Anno Domini are: Spartaco Albertarelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Anno Domini as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.