
- BGG rank
- BGG #6,308
- BGG rating
- 6.9
Mush! Mush!: Snow Tails 2
- 2–8 players
- 30 min
- Complexity 1.9/5
- 2013

2007
Rules assistance for Antler Island
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Antler Island is a board game released in 2007 for 3–4 players, 45 minutes per game, and ages 10 and up. It was designed by Gordon Lamont and Fraser Lamont and its main mechanics are Simultaneous Action Selection and Action Queue.
Players take part in the stag rut on a Scottish island. Each player plays a stag interested in food, fighting and, of course, the opposite sex. The object of the game is to be the stag who has kissed the most doeples and outperformed rivals in head-to-head combat! Who will finish as the dominant stag ? The game is medium-lightweight and comes with a quick start-up guide to allow easy play. It is deep enough to offer meaningful decisions and challenges to gamers while still being accessible to non-gamers. Fragor's Essen release for 2007.
Antler Island supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Antler Island is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Antler Island for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Antler Island has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Antler Island belongs to these categories: Fighting, Humor, and Animals. Its main mechanics are Simultaneous Action Selection and Action Queue. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Antler Island are: Gordon Lamont and Fraser Lamont. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Antler Island as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.