
- BGG rating
- 7.1
Apocrypha Adventure Card Game: Box Three – The Devil
- 1–6 players
- 60 min
- Complexity 4.0/5
- 2018

2017
Rules assistance for Apocrypha Adventure Card Game: Box One – The World
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Apocrypha Adventure Card Game: Box One – The World is a board game released in 2017 for 1–6 players, 60 minutes per game, and ages 12 and up. It was designed by Paul Peterson, Mike Selinker, Elisa Teague, Liz Spain, Chad Brown, Tanis O'Connor, Gaby Weidling, Keith Richmond, and Aviva Schecterson and its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
The Apocrypha Adventure Card Game allows you to play it as a cooperative card game, or with a game master as a role playing game. The world is on the brink of an apocalypse, set in motion by monsters only your characters can see. Gameplay is story-based, and features deck construction and character growth. Over time, characters will unlock repressed memory fragments that will add new powers. Each mission has a unique setup and goal, which often involves hunting down a true threat hiding among the cards at the nexuses that characters investigate. The base game, called The World, comes with 584 cards, 20 six-sided dice, 1 rulebook, 1 storybook, 30 dividers, and 10 character stand-up tokens; The World contains the starting chapter of Candlepoint, Wisconsin, and also the Skinwalkers chapter. Eight more chapters appear in two expansions, The Flesh and The Devil, as well as the bonus chapter The Book of the Hybrids.
Apocrypha Adventure Card Game: Box One – The World supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Apocrypha Adventure Card Game: Box One – The World is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Apocrypha Adventure Card Game: Box One – The World for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Apocrypha Adventure Card Game: Box One – The World has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Apocrypha Adventure Card Game: Box One – The World belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Apocrypha Adventure Card Game: Box One – The World are: Paul Peterson, Mike Selinker, Elisa Teague, Liz Spain, Chad Brown, Tanis O'Connor, Gaby Weidling, Keith Richmond, and Aviva Schecterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Apocrypha Adventure Card Game: Box One – The World as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.