
- BGG rank
- BGG #217
- BGG rating
- 8.2
John Company: Second Edition
- 1–6 players
- 90–240 min
- Complexity 4.5/5
- 2022

2019
Rules assistance for Apollo: The Game of Our First Voyages to the Moon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Apollo: The Game of Our First Voyages to the Moon is a board game released in 2019 for 1–4 players, 20–45 minutes per game, and ages 13 and up. It was designed by Andrew Hayes and its main mechanics are Dice Rolling, Cooperative Game, and Simulation.
From 1968 to 1972, millions of people watched in amazement as the US Apollo program took humanity to the Moon for the first time. Since those missions ended, generations have watched replays and movies of the landings, read books by the Astronauts, and wondered what it was like to be on those missions. But aside from some computer simulations over the decades, there has never been a comprehensive way to immerse yourself in an Apollo Lunar Mission. Until now. Now you can experience the challenge and excitement of flying an Apollo Lunar Mission with APOLLO: The Game of Our First Voyages to the Moon. A collaborative board game, Apollo puts players in the Spacecraft and Mission Control, responsible for critical decisions and maneuvers throughout the spaceflight to the Moon. Based upon extensive research of public NASA documents, photographs, and mission reports, Apollo begins on the pad at Launch Complex 39A. It is T-minus 15 seconds to liftoff and the players will feel the uncertainty of launching on the most powerful rocket ever made, the Saturn V. Their goal is to fly a mission to the Moon's surface and a successful return to Earth. But like the real Apollo missions, systems may fail, astronauts may fall ill, critical maneuvers must be performed flawlessly - decisions will have to be made to continue the mission or abort to bring the crew home. The players become the Apollo Mission Commander, the Lunar Module Pilot (LMP), the Command Module Pilot (CMP) and Mission Control Houston. Each position has critical roles to play in the outcome of the mission - but if you don't have 4 people to play the game, don't worry - you can easily combine the roles or even play by yourself! After mastering the basic Lunar Landing Mission, players can fly all of the Historic Apollo Lunar Missions, with more challenging mission goals in order to obtain scientific samples and data. Also included are the cancelled Apollo 18-19 missions and a dedicated Apollo 13 "Houston, we have a problem scenario". Or pick your favorite Astronauts of the era and create your own Apollo Mission crew - The "what if" possibilities are endless
Apollo: The Game of Our First Voyages to the Moon supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Apollo: The Game of Our First Voyages to the Moon is 20–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Apollo: The Game of Our First Voyages to the Moon for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Apollo: The Game of Our First Voyages to the Moon has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Apollo: The Game of Our First Voyages to the Moon belongs to these categories: Educational, Space Exploration, and Aviation / Flight. Its main mechanics are Dice Rolling, Cooperative Game, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Apollo: The Game of Our First Voyages to the Moon are: Andrew Hayes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Apollo: The Game of Our First Voyages to the Moon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.