
- BGG rank
- BGG #3,750
- BGG rating
- 6.8
City of Remnants
- 2–4 players
- 90 min
- Complexity 3.1/5
- 2013

Rules assistance for Aristeia!: Double Trouble
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Aristeia!: Double Trouble is an expansion for Aristeia! released in 2020 for 2 players, 60–90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling.
This expansion will allow you to include double profiles, a brand new game mechanic to Aristeia!. Both Characters will have two different game profiles, one on each side of their Character card. Moonchild is an Ariadnan Dogface with the ability to transmute to a Dog-Warrior when she receives Damage. She was a tracker and guide in the Dead Man Journey that links MOB Liberty with Fort Apache 5 before being recruited by the Keller Resources company. Using the MOBA’s own jargon, we are in front of a “late game” character. In Chinese mythology Lei Gong is the name of a divinity, meaning "Lord of Thunder." Symbol and icon of the technological-military program Invincible Soldier of the Empire-State, this champion is Yu Jing's response to the panoramic advertising machinery that Maximus embodies. He is fast and elusive in one profile; blunt and deadly in the other. —description from the publisher
Aristeia!: Double Trouble supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Aristeia!: Double Trouble is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Aristeia!: Double Trouble for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Aristeia!: Double Trouble has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Aristeia!: Double Trouble belongs to these categories: Fighting, Miniatures, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Aristeia!: Double Trouble as an expansion for Aristeia!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Aristeia! to use it. Check that your edition of Aristeia! is compatible, as some expansions were revised between editions.