
- BGG rank
- BGG #6,498
- BGG rating
- 6.9
Europe Divided
- 2 players
- 60–75 min
- Complexity 2.8/5
- 2020

2016
Rules assistance for Armageddon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Armageddon is a board game released in 2016 for 3–4 players, 90 minutes per game, and ages 12 and up. It was designed by David Thompson (I) and Chris Marling and its main mechanics are Auction / Bidding and Worker Placement.
In a post-apocalyptic world, players try to rebuild society. Using the debris, they build new towns for the remaining survivors to live in — but these friendly folks aren't the only ones still out there. Marauders want to pillage your town and see it burn. Scavenge what you can and build new structures to help you defend against the marauder threat. While you can get more things done in town when you house more survivors there, they all have to have a space to sleep or they might turn against you and join the marauders. Armageddon is a strategy game that offers many tactical choices and different strategies to claim victory.
Armageddon supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Armageddon is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Armageddon for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Armageddon has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Armageddon belongs to these categories: City Building. Its main mechanics are Auction / Bidding and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Armageddon are: David Thompson (I) and Chris Marling. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Armageddon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.