
- BGG rank
- BGG #963
- BGG rating
- 7.8
Advanced Squad Leader: Starter Kit #1
- 2 players
- 120 min
- Complexity 3.8/5
- 2004

Expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition
Rules assistance for Armies of Oblivion: ASL Module 12
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Armies of Oblivion: ASL Module 12 is an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition released in 2006 for 2 players and ages 16 and up. It was designed by Pete Shelling, Paul Kenny, and Brian Martuzas and its main mechanics are Modular Board, Hexagon Grid, and Simulation.
Armies of Oblivion is the long-awaited module adding the Axis Minors (Romanian, Hungarian, Bulgarian, Slovakian, Croatian) order of battle to the Advanced Squad Leader tactical game system. NOTE: Finns are in Beyond Valor: ASL Module 1 and Hakkaa Päälle!: ASL Module 14. Contents: 4 8"x22" geomorphic mapboards 48, 49, 50, 51 [all editions] Overlays Hi8-Hi12, Rv1, Wd12, Wd34 [all editions] Overlays Hi2, Hi5, OG1, P1, RR1, RR2, RR4-6, RR14, X12 [2nd edition only] 6 Counter sheets [all editions - each edition has different countersheets - see images] ASL Scenarios 27-34 [2nd edition only], 111-121 [all editions], 122, 219-230 [2nd edition only] Axis Minor Chapter H pages (H143-H170) [all editions] Errata pages A51-A62; D21-D26; S27-S34 (Note that pages A51-A62 and D23-D26 were updated in Hakkaa Päälle!; these updated pages are also included in the 2018 edition) [all editions] 2 Axis Minor SASL Cards (Generation and Random Event) [all editions] Scenario List: [all editions]: 111 Balkan Sideshow, Szenttanas, Yugoslavia, 1941 112 Out of Cowardice, Senta, Yugoslavia, 1941 113 Liberating Bessarabia, Branzeni, Bessarabia, 1941 114 Cautious Crusaders, Lipovic, Ukraine 1941 115 Huns of Steel, Uriv, Russia, 1942 116 The Sixth Blow, Skopce, Poland, 1944 117 With Tigers On Their Tail, Saturnia, Galicia, 1944 118 Downsizing the Uprising, Vrutky, Slovakia, 1944 119 Ancient Feud, Cluj, Transylvania, 1944 120 Return to Sender, Nish, Serbia, 1944 121 End Station Budapest, Budapest, Hungary, 1945 [2nd edition only]: - Originally Published in PARTISAN!: 27 The Liberation of Tulle 28 Ambush! 29 The Globus Raid 30 Sylvan Death 31 The Old Town 32 Subterranean Quarry 33 The Cossacks Are Coming 34 A New Kind of Foe - Originally Published in ASL ANNUALS, ASL JOURNALS, or ACTION PACKS: 122 Extracurricular Activity 219 Blood Enemies 220 They Fired on Odessa... 221 Mountain Hunters 222 Bloody Nose 223 Reaping Rewards 224 Beachhead at Ozereyka Bay 225 Paole Zion 226 Operation Schwarz 227 Danica Air 228 Break for Hungary 229 Retrained and Rearmed 230 Prelude to Dying (from MMP's website and user's description)
Armies of Oblivion: ASL Module 12 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Armies of Oblivion: ASL Module 12 for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Armies of Oblivion: ASL Module 12 has a complexity rating of 4.4 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Armies of Oblivion: ASL Module 12 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Modular Board, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Armies of Oblivion: ASL Module 12 are: Pete Shelling, Paul Kenny, and Brian Martuzas. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Armies of Oblivion: ASL Module 12 as an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need ASL: Advanced Squad Leader Rule Book – Electronic Edition to use it. Check that your edition of ASL: Advanced Squad Leader Rule Book – Electronic Edition is compatible, as some expansions were revised between editions.