Article 27: The UN Security Council Game
BGG rank
BGG #5,277
BGG rating
6.4

Article 27: The UN Security Council Game

2012

Rules assistance for Article 27: The UN Security Council Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–6 players
  • 30 min
  • 10+
  • Complexity 2.1/5

For 3 players

Rules assistant for Article 27: The UN Security Council Game

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Answers come from the official rulebook, with the page to check.

Article 27: The UN Security Council Game is a board game released in 2012 for 3–6 players, 30 minutes per game, and ages 10 and up. It was designed by Dan Baden and its main mechanics are Trading and Voting.

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About the game

Article 27: The United Nations Security Council Game gets its title from – yes, you guessed it – Article 27 of the United Nations Charter, which includes these two provisions: 1. Each member of the Security Council shall have one vote. 2. Decisions of the Security Council on procedural matters shall be made by an affirmative vote of nine members. In this negotiation game, each player represents one member of the UN Security Council and will both present and be presented with different proposals. In each round, one player acts as the UN Secretary General, presents a proposal to the Council and presides over a negotiation period that lasts no more than five minutes. The proposal will affect five issues – military, currency, etc. – in various ways, and each player has a secret document for the round that tells him how a change in each issue will affect him. All players openly negotiate on what they need in terms of points and bribes in order to vote for that proposal. After at most five minutes, the Secretary General closes negotiations by banging his wooden gavel, then players vote yes or no on the proposal. Any "no" vote kills the proposal, as in the United Nation's actual Security Council – but vetoing a proposal costs a player points, so he might prefer to look for deals that will enable him to say "yes". The Secretary General scores a bonus when his proposal succeeds, so he and others who will benefit might be willing to negotiate to make the proposal sweet for all. After each player has served as Secretary General once (twice in a three-player game), each player scores based on bribe money on hand, points scored from proposal cards, and how well the player fulfilled the secret agenda card he received at the start of the game.

Mechanics

Designers

Publishers

  • Stronghold Games

Questions and answers

Article 27: The UN Security Council Game supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.