Ascension: Deliverance
BGG rank
BGG #6,183
BGG rating
7.9

Ascension: Deliverance

2018

Rules assistance for Ascension: Deliverance

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 30 min
  • 13+
  • Complexity 2.0/5

For 1 player

Rules assistant for Ascension: Deliverance

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ascension: Deliverance is a board game released in 2018 for 1–4 players, 30 minutes per game, and ages 13 and up. It was designed by Gary Arant and its main mechanics are Hand Management, Open Drafting, and Deck, Bag, and Pool Building.

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About the game

In Ascension: Deliverance, the world of dreams has become a living nightmare. With the portal between dreams and reality opened, the world has descended into madness. Only you can harness the power needed to close the portal to the Dreamscape and restore the world to order. Players now start the game with an additional card, Dreamseeker, granting them additional Insight over the course of the game. Phantasm cards are also new to Ascension, allowing players to gain their effects while they are in the center row. And, finally, Dreambind Monsters can be acquired once defeated by paying their Insight cost. Players familiar with previous Ascension sets will be happy to see the return of Transform cards. If you can pay the Transform cost of a card, it becomes an even more powerful version of itself! -description from publisher

Designers

Publishers

  • Stone Blade Entertainment
  • Ultra PRO

Questions and answers

Ascension: Deliverance supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.