
- BGG rank
- BGG #965
- BGG rating
- 7.8
Advanced Squad Leader: Starter Kit #1
2 players120 min2004

Rules assistance for ASL Action Pack #4: Normandy 1944
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

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Answers come from the official rulebook, with the page to check.
ASL Action Pack #4: Normandy 1944 is an expansion for Advanced Squad Leader released in 2008 for 2 players and 240 minutes per game. It was designed by Pete Shelling, Chas Argent, and Ian Daglish and its main mechanics are Hexagon Grid.
(from MMP's website and user's description:) ASL Action Pack #4 – Normandy 1944 is a scenario bundle featuring action in the bocage country of Normandy after the D-Day invasion. The scenarios represent a wide variety of situations involving German, American, British and Polish forces. In addition to three new mapboards (53, 54 and 55), AP4 also comes with revised rules pages B9 and B10 which have been greatly expanded with clarifications and new examples of play covering Wall Advantage and Bocage. ASL Action Pack #4 – Normandy 1944 contains: 12 ASL scenarios 3 ASL 'starter kit-style' geomorphic mapboards (53, 54, 55) Revised rules pages B9 & B10 (2nd edition) Scenario list: AP29 – Raff’s Dilemma – 7 turns, 6 June, Les Forges, France AP30 – Not Apt to Drag Feet - 8 turns, 7 June, Ste.-Mere Eglise, France AP31 – First Cristot – 5.5 turns, 11 June, Cristot, France AP32 – Second Crack at Caumont - 6 turns, 13 June, Caumont l’Evente, France AP33 – Second Cristot – 7.5 turns, 16 June, Cristot, France AP34 – Bocage Blockage - 6 turns, 17 June, Trevieres, France AP35 – A Lesson for Lehr - 7.5 turns, 11 July, le Desert, France AP36 – Take a Bath - 8 turns, 31 July, Torigni-sur-Vire, France AP37 – Apples to Apples – 6.5 turns, 4 August, St. Sever Calvados, France AP38 – Infiltrators - 8 turns, 4 August, Burcy, France AP39 – Old Hickory – 7 turns, 7 August, Mortain, France AP40 – The Head of the Mace – 4.5 turns, 20 August, Mt. Ormel, France ASL modules needed: Beyond Valor: ASL Module 1 Yanks: ASL Module 3 Code of Bushido Croix de Guerre Doomed Battalions
ASL Action Pack #4: Normandy 1944 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for ASL Action Pack #4: Normandy 1944 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
ASL Action Pack #4: Normandy 1944 has a complexity rating of 4.3 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ASL Action Pack #4: Normandy 1944 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ASL Action Pack #4: Normandy 1944 are: Pete Shelling, Chas Argent, and Ian Daglish. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ASL Action Pack #4: Normandy 1944 as an expansion for Advanced Squad Leader. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Advanced Squad Leader to use it. Check that your edition of Advanced Squad Leader is compatible, as some expansions were revised between editions.