
- BGG rank
- BGG #11,158
- BGG rating
- 8.1
Retro: Tactical WWII Wargame Variant Rules
- 2 players
- 30 min
- Complexity 2.5/5
- 2001

Expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition
Rules assistance for ASL Action Pack #6: A Decade of War
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
ASL Action Pack #6: A Decade of War is an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition released in 2010 for 2 players and 240 minutes per game. It was designed by Charles Kibler, Bob McNamara, and Gary Fortenberry and its main mechanics are Hexagon Grid.
(from the back of the package:) A Decade of War, the sixth "action pack" for Advanced Squad Leader, covers nearly ten years of world-wide conflict, from the 1936 Nationalist drive to capture Madrid during the Spanish Civil War, to Japanese engagements with the Allies in Asia and the Philippines, to the death throes of the Third Reich on the Eastern Front. The ten scenarios spanning this period were developed with tournament players in mind, and are designed for an "expert" level of game knowledge; yet they are accessible to the casual player as well since A Decade of War includes, for the first time, optional "Australian Balancing System" (ABS) provisions for each scenario. (ABS was devised almost two decades ago to allow for scenario side selection via a series of escalating handicap bids. Each player secretly bids on which side and at what handicap level they wish to play; the higher the bid, the greater the handicap.) Three double-sided 11x16 mounted maps, including a unique river bend, round out the package. Each is completely geomorphic, and compatible with previous ASL mapboards. Offering new and novel map configurations, these are sure to spark the interest of designers and players alike. A Decade of War contains: 3 ASL 11x16 double-sided geomorphic mapboards (1a/b, 2a/b, 3a/b) 10 ASL scenarios featuring the new maps. Scenarios: AP53 Far From Home - 7 turns, 18 December 1936, Boadilla del Monte, Spain AP54 800 Heroes - 5 1/2 turns, 29 October 1937, Shanghai, China AP55 The Generalissimo's Own- 6 1/2 turns, 26 May 1938, Lanfeng, China AP56 Quagmire - 10 turns, 22 September 1939, Shangfu, China AP57 Kleckerweise - 9 turns, 14 May 1940, Bulson Road, France AP58 Sat Sri Akal! - 7 turns, 2 January 1942, Kampar, Malaya AP59 Taking Heads - 6 1/2 turns, I January 1942, Concepcion, Luzon AP60 Nisbne, Nyet! - 7 1/2 turns, 10 February 1943, Nishne-Gnilovskaya, Russia AP61 Desobry Defiant - 7 turns, 19 December 1944, Noville, Belgium AP62 Shouting into the Storm - 6 1/2 turns, 8 February 1945, Klein-Silber, Germany A Decade of War is not a complete product, and assumes the buyer owns the core Advanced Squad Leader game system. "MMP has reached an agreement with three ASL legends to produce a new Action Pack. AP6—The Decade of War—will have three new mapboards and ten scenarios using them. When talking ASL, Gary Fortenberry, Charlie Kibler, and Bob McNamara need no introduction; all three were major figures in ASL at The Avalon Hill Game Company before MMP took over ASL development. The new mapboards—based on a concept that Gary has been toying with for a number of years—resemble two half-boards placed side-by-side and allow new mapboard configurations not possible before. The scenarios consist of a battle a year for the ten years 1936-1945 and feature the combined research and design skills of Fort, Charlie, and Mac."
ASL Action Pack #6: A Decade of War supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for ASL Action Pack #6: A Decade of War is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
ASL Action Pack #6: A Decade of War has a complexity rating of 4.3 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ASL Action Pack #6: A Decade of War belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ASL Action Pack #6: A Decade of War are: Charles Kibler, Bob McNamara, and Gary Fortenberry. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ASL Action Pack #6: A Decade of War as an expansion for ASL: Advanced Squad Leader Rule Book – Electronic Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need ASL: Advanced Squad Leader Rule Book – Electronic Edition to use it. Check that your edition of ASL: Advanced Squad Leader Rule Book – Electronic Edition is compatible, as some expansions were revised between editions.