AT-43 Army Box: Cogs
BGG rating
7.6

Expansion for AT-43 Initiation Set: Operation Damocles

AT-43 Army Box: Cogs

2009

Rules assistance for AT-43 Army Box: Cogs

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30 min
  • 14+
  • Complexity 3.0/5

Rules assistant for AT-43 Army Box: Cogs

What would you like to know?

Answers come from the official rulebook, with the page to check.

AT-43 Army Box: Cogs is an expansion for AT-43 Initiation Set: Operation Damocles released in 2009 30 minutes per game and ages 14 and up. It was designed by Arnaud Cuidet and its main mechanics are Player Elimination, Dice Rolling, and Action Points.

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About the game

2000 point value army for the fifth playable faction for the AT-43 franchise. Box Contents • 1 unit of 4 Warmongers: basic super-soldiers • 1 unit of 4 Sharpshooters: elite super-soldiers • 1 Prowler: basic combat strider • 1 Vandal: the most powerful Cog combat strider • 3 heroes from the C-Naps line: C-Naps G09, C-Naps G36 and C-Naps G45 • 3 high walls • 1 container • Introductory Rules • 1 Cog tactical manual • 1 game poster • 12 dice • 1 “Cog” ruler • 1 explosion template • 8 game cards

Questions and answers

The listed playing time for AT-43 Army Box: Cogs is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.