
- BGG rank
- BGG #283
- BGG rating
- 8.0
Combat Commander: Europe
- 2 players
- 60–180 min
- Complexity 3.3/5
- 2006

Expansion for Advanced Tobruk: Tank Battles in North Africa 1940-43
2011
Rules assistance for ATS: White Beach One – The Marine Landing on Peleliu 1944
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
ATS: White Beach One – The Marine Landing on Peleliu 1944 is an expansion for Advanced Tobruk: Tank Battles in North Africa 1940-43 released in 2011 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Larry Winslow and its main mechanics are Hexagon Grid.
From the CH webpage: WHITE BEACH ONE: Peleliu 1944 is just for you if you are ready to smash your way ashore at the infamous island, as one of the soldiers of the 1st Marine Regiment under Marine nonpariel Chesty Puller. It's for you if you are ready for a colorful map, new die-cut counters depicting weapons like the T20 shoulder-fired mortar. If you want historical leader counters, a battlfield unlike any other in the annals of historical modules. Taut scenarios, easily digest special rules in two column format. "Ten hut!" It's time to get in the boats... then back out of the boats and ashore. You'll be wading in all the way as the water is shallow and inside the reef at Peleliu's White Beach One. And once you go ashore we're planning one way for you to come back out, and that' with a captured enemy battle flag clutched in your fist, the job done and done well. Now for the real deal. WHITE BEACH ONE: Peleliu 1944 is a new historical module that provides 8 scenarios, all playable on the new map and ranging from fast-play to monster. It includes a sheet of new color die-cut counters and special rules pages in two column format. If you've been following the HBO miniseries 'The Pacific" or perhaps read "With the Old Breed" a few times (we know you have) then you're already equipped with the intel that these here are Chesty Puller's Marines and you are ready for this experience NOW! THIS IS NOT A COMPLETE GAME. STATUS MARKERS, RULEBOOK, AND PLAY AIDS ARE NEEDED FROM ANY COMPLETE GAME. All Japanese and Marine unit counters are included.
ATS: White Beach One – The Marine Landing on Peleliu 1944 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for ATS: White Beach One – The Marine Landing on Peleliu 1944 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ATS: White Beach One – The Marine Landing on Peleliu 1944 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ATS: White Beach One – The Marine Landing on Peleliu 1944 has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ATS: White Beach One – The Marine Landing on Peleliu 1944 belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ATS: White Beach One – The Marine Landing on Peleliu 1944 are: Larry Winslow. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ATS: White Beach One – The Marine Landing on Peleliu 1944 as an expansion for Advanced Tobruk: Tank Battles in North Africa 1940-43. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Advanced Tobruk: Tank Battles in North Africa 1940-43 to use it. Check that your edition of Advanced Tobruk: Tank Battles in North Africa 1940-43 is compatible, as some expansions were revised between editions.