
- BGG rank
- BGG #5,440
- BGG rating
- 6.4
Bomb Squad
- 2–6 players
- 30 min
- Complexity 2.2/5
- 2013

Rules assistance for Automobiles: Racing Season
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Automobiles: Racing Season is an expansion for Automobiles released in 2017 for 2–5 players, 45 minutes per game, and ages 14 and up. It was designed by David Short and its main mechanics are Variable Player Powers, Hand Management, and Deck, Bag, and Pool Building.
The Automobiles: Racing Season expansion adds multiple elements to the Automobiles base game. First, players can adopt the role of a driver who has a special power unique to that character. Players can also acquire sponsors during the game, and each sponsor has an array of actions available to them. Automobiles: Racing Season includes three new tracks, two smaller ones on half of the game board and a larger one on the reverse side of the entire board. Cards are included for these boards and those in the base game, and now players can compete in a season of multiple tracks, keeping their driver for the entire season and (more importantly) keeping their bag intact as they move from one track to another, thereby supercharging the race right from the starting line for each race past the first.
Automobiles: Racing Season supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Automobiles: Racing Season is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Automobiles: Racing Season for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Automobiles: Racing Season has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Automobiles: Racing Season belongs to these categories: Racing, Transportation, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Automobiles: Racing Season are: David Short. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Automobiles: Racing Season as an expansion for Automobiles. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Automobiles to use it. Check that your edition of Automobiles is compatible, as some expansions were revised between editions.