
- BGG rank
- BGG #5,254
- BGG rating
- 6.5
Axis & Allies Miniatures
- 2 players
- 60 min
- Complexity 2.3/5
- 2005

Rules assistance for Axis & Allies: War at Sea – Flank Speed Booster Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Axis & Allies: War at Sea – Flank Speed Booster Pack is an expansion for Axis & Allies: War at Sea released in 2009 for 2 players and 60 minutes per game. It was designed by Mike Elliott and Richard Baker and its main mechanics are Area Movement and Dice Rolling.
Flank Speed expands Axis & Allies Naval Miniatures: War at Sea (base game) and Axis & Allies: War at Sea Task Force. It can also be played on its own as well. Flank Speed vessels include: Unique ships such as the Schleswig-Holstein, USS Arizona, "Jill" Torpedo Bomber, and the Russian Battleship October Revolution feature their distinctive markings and camouflage. Prepainted, durable plastic assembled and ready to play, right out of the box. Abilities and statistics of units based on historical performance in battle.
Axis & Allies: War at Sea – Flank Speed Booster Pack supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Axis & Allies: War at Sea – Flank Speed Booster Pack is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Axis & Allies: War at Sea – Flank Speed Booster Pack has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Axis & Allies: War at Sea – Flank Speed Booster Pack belongs to these categories: Wargame, Miniatures, and Nautical. Its main mechanics are Area Movement and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Axis & Allies: War at Sea – Flank Speed Booster Pack are: Mike Elliott and Richard Baker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Axis & Allies: War at Sea – Flank Speed Booster Pack as an expansion for Axis & Allies: War at Sea. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Axis & Allies: War at Sea to use it. Check that your edition of Axis & Allies: War at Sea is compatible, as some expansions were revised between editions.