
- BGG rank
- BGG #2,276
- BGG rating
- 8.0
Unconditional Surrender! World War 2 in Europe
- 2–4 players
- 60–3000 min
- Complexity 3.8/5
- 2014

2011
Rules assistance for Axis Empires: Totaler Krieg!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Axis Empires: Totaler Krieg! is a board game released in 2011 for 1–3 players, 60–3600 minutes per game, and ages 12 and up. It was designed by Alan Emrich, Salvatore Vasta, and Thomas Prowell and its main mechanics are Dice Rolling, Hexagon Grid, and Campaign / Battle Card Driven.
From the back of the game box: Totaler Krieg! This game stretches from the fjords of Narvik to the sands at El Alamein, from the gates of Moscow to the sandy beaches of Normandy, from the Spanish Civil War to the last days in Berlin and everything in between. No game tells the story of World War II in Europe like Totaler Krieg! This new edition of our popular Krieg! game is still the same highly playable, unpredictable and enjoyable experience it always has been. What’s new is a design and graphic update and expansion to give you more options -- especially if you want to explore the critical pre-war period from 1937 to 1939. What if the Republicans had won the Spanish Civil War? What if Germany and Russia hadn’t signed their Non-Aggression Pact? What if France had modernized its army instead of building the Maginot Line? All of these options are literally in the cards that form the strategies of the three factions -- Axis, Soviet Allies, and Western Allies. Best of all, Totaler Krieg! can be linked with its new Pacific companion game, Axis Empires: Dai Senso! – World War II in Asia & the Pacific, 1937-45, to play the joint Axis Empires scenario, an eye-opening global look at all of World War II. The fate of the world is in your hands! Totaler Krieg means Total War in German. In the game, play moves from Pre-War (where players mobilize their forces and engage in diplomacy) to Limited War (when open conflict begins) to Total War -- at that point, it’s all-out warfare to achieve victory! Includes: Two 22 x 34 inch maps 840 counters on three countersheets 200 cards A 64-page rulebook A 24-page scenario book Play aids and force pool displays
Axis Empires: Totaler Krieg! supports 1–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Axis Empires: Totaler Krieg! is 60–3600 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Axis Empires: Totaler Krieg! for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Axis Empires: Totaler Krieg! has a complexity rating of 4.3 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Axis Empires: Totaler Krieg! belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Axis Empires: Totaler Krieg! are: Alan Emrich, Salvatore Vasta, and Thomas Prowell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Axis Empires: Totaler Krieg! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.