Babylon 5: A Call to Arms (Second Edition) – Fleet Lists
BGG rating
7.3

Expansion for Babylon 5: A Call to Arms – Second Edition

Babylon 5: A Call to Arms (Second Edition) – Fleet Lists

2007

Rules assistance for Babylon 5: A Call to Arms (Second Edition) – Fleet Lists

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120 min
  • 12+
  • Complexity 2.8/5

Rules assistant for Babylon 5: A Call to Arms (Second Edition) – Fleet Lists

What would you like to know?

Answers come from the official rulebook, with the page to check.

Babylon 5: A Call to Arms (Second Edition) – Fleet Lists is an expansion for Babylon 5: A Call to Arms – Second Edition released in 2007 for 2–4 players, 120 minutes per game, and ages 12 and up. It was designed by Matthew Sprange and its main mechanics are Dice Rolling and Simulation.

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About the game

Accompanying the brand new second edition of the award-winning A Call to Arms Babylon 5 space combat miniatures game, the Babylon 5 A Call to Arms 2nd Ed. Fleet Book contains the comprehensive data necessary to play any of the major and iconic racial fleets of the Babylon 5 universe. The Earth Alliance, Minbari Federation, Centauri Republic, Narn Regime and League of Non-Aligned Worlds have all their ship types and fleets described, along with their game statistics. Also included are fleet lists for the ancient Shadows and Vorlons, as well as expanded information on the fleets of specific League races, such as the Brakiri, the Vree, the Abbai, an other races like the Dilgar, Drakh and multi-racial Raiders. Finally, there are brand new fleet lists added to the game with this book - the Gaim, pak'mar'ra and Psi Corps! This is not a complete game and requires the Babylon 5: A Call to Arms – Second Edition A reimplementation of A Call to Arms: Babylon 5 Space Combat

Questions and answers

Babylon 5: A Call to Arms (Second Edition) – Fleet Lists supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.