
- BGG rank
- BGG #847
- BGG rating
- 7.5
The Magnificent
- 1–4 players
- 60–90 min
- Complexity 3.1/5
- 2019

2021
Rules assistance for Bad Company
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Bad Company is a board game released in 2021 for 1–6 players, 30 minutes per game, and ages 8 and up. It was designed by Kristian Amundsen Østby, Eilif Svensson, and Kenneth Minde and its main mechanics are Set Collection, Track Movement, and Dice Rolling.
Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana. Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police. Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way, the visual appearances of your gang members change as they gain more abilities. Each round, the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards. Activating a gangster provides resources needed to complete heists, money to upgrade your gang members, or advance your car through the city. You want to advance your car, because you need to stay ahead of the police in order to collect loot along the city route. You gain points by completing heists, upgrading your gang and by driving your car through the city. Some completed heists provide special abilities which you can build your strategy around. The game ends when a player completes their 6th heist, or when any car reaches the dock on the city track, and the player with the most points wins. —description from designer
Bad Company supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bad Company is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bad Company for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bad Company has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Bad Company are Set Collection, Track Movement, and Dice Rolling. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Bad Company and want something comparable.
The credited designers of Bad Company are: Kristian Amundsen Østby, Eilif Svensson, and Kenneth Minde. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bad Company as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.