
- BGG rank
- BGG #242
- BGG rating
- 7.5
A Game of Thrones: The Board Game (Second Edition)
- 3–6 players
- 120–240 min
- Complexity 3.7/5
- 2011

2021
Rules assistance for Badland Wolves
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

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Answers come from the official rulebook, with the page to check.
Badland Wolves is a board game released in 2021 for 3–5 players, 30 minutes per game, and ages 12 and up. It was designed by Daniel Gorash and its main mechanics are Events, Card Play Conflict Resolution, and Alliances.
In this card-driven strategy game, you and your friends make up the Badland Wolf Pack. The old Alpha has died; guided by the law of Tooth and Claw, it's every wolf for themselves as you compete to be crowned the new Alpha of the Badlands. To gain the allegiance of the pack, players will lead and join dangerous hunts for scrap cards that will be used in battles for each other's loyalty tokens. The first wolf to capture enough loyalties for the allegiance of the pack will win the game. GAMEPLAY To lead a HUNT on your turn, you must risk a loyalty token you hold (other wolves may join in the hunt by doing the same). Once the hunting group is determined, the lead hunter draws a hunt card and resolves the outcome of the hunt by deciding how to allocate the SCRAPS among the hunting party. But beware! These hunts are dangerous depending on the animal you encounter and can end with stolen loyalties, lost scraps, and more! SCRAPS are action cards that are collected and shared as the spoils of successful hunts. Instead of leading a hunt on your turn, you can attack another wolf with your scrap cards in order to capture one of their loyalty tokens; however, they can also defend themselves using their own scrap hand. Capturing three of a player’s five loyalty tokens will make them ALLEGIANT to you and unlock in-game benefits. The first player to hold the allegiance of two other wolves will win the game and be crowned Alpha of the Badland pack! —description from the designer
Badland Wolves supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Badland Wolves is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Badland Wolves for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Badland Wolves has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Badland Wolves belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Events, Card Play Conflict Resolution, and Alliances. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Badland Wolves are: Daniel Gorash. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Badland Wolves as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.