
- BGG rank
- BGG #1,376
- BGG rating
- 6.9
When I Dream
- 4–10 players
- 20–40 min
- Complexity 1.2/5
- 2016

Expansion for Baffle Gab
Rules assistance for Baffle Gab Booster: Themes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Baffle Gab Booster: Themes is an expansion for Baffle Gab for 4–8 players, 60 minutes per game, and ages 7 and up. It was designed by Pamela Moore Dionne and its main mechanics are Storytelling.
A pack of 60 cards used with Baffle Gab. Each card has a theme to be used as a starting point for a round of play with the Baffle Gab 5-card spread.
Baffle Gab Booster: Themes supports 4–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Baffle Gab Booster: Themes is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Baffle Gab Booster: Themes for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Baffle Gab Booster: Themes belongs to these categories: Word Game, Party Game, and Expansion for Base-game. Its main mechanics are Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Baffle Gab Booster: Themes are: Pamela Moore Dionne. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Baffle Gab Booster: Themes as an expansion for Baffle Gab. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Baffle Gab to use it. Check that your edition of Baffle Gab is compatible, as some expansions were revised between editions.