Bantu
BGG rank
BGG #19,491
BGG rating
6.6

Bantu

1955

Rules assistance for Bantu

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 2.0/5

Rules assistant for Bantu

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bantu is a board game released in 1955 for 2–4 players, 30 minutes per game, and ages 8 and up.

Similar games

About the game

This is the earliest known racing game that does not use dice for the engine, or even contain any elements of luck (according to Parlett and others). A 2nd edition was never published. It was reviewed by Phil Orbanes in Games and Puzzles Magazine #68 under the heading of "Great Games that Never Made It." It has been modified slightly and released as a kit by Paul Jefferies, who renamed it Sack to fit his newly applied theme. In addition to Games and Puzzles #68 (reprinted in Games International (Issue 4 – April 1989)) and Parlett's The Oxford History of Board Games, Bantu has recently been discussed in Abstract Games Magazine. This is a racing game. The track is circular, with four lanes, with some interaction and crossing over between lanes. Each player (2-4) has four pawns numbered 1-4. This number indicates the distance the pawn may move per turn, and where it may be entered onto the board (the fastest pawn (4) must travel the full distance, but each successively slower pawn travels one fourth less distance than its predecessor, so that the (1) pawn travels only one quarter of the board). Pawns may not jump others nor may two pawns occupy the same space. Ending a turn on a space occupied by an opponent's pawn causes the opponent's pawn to be returned to its starting position. Pawns of any ownership that lie on spaces connected by a shaded background add their values together for determining movement. So a (red 1), (blue 4), (green 3) that all lie within the same shaded area would give the first pawn to move, 8 spaces. A player must use all movement without retracing his path on that turn. If the player can not use the entire movement then the pawn can not be moved. If none of his pawns may be moved the entire amount then the player forfeits that turn. First to bear all pawns off wins.

Publishers

  • Parker Brothers
  • John Sands Pty Ltd
  • Otto Maier Verlag
  • I Am Factory
  • Han Heidema
  • Summit Games Ltd.

Questions and answers

Bantu supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.