
- BGG rating
- 8.7
Battle Cry: Jackson Campaign Special Supplement
- 2 players
- 2000

1999
Rules assistance for Battle Cry
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Battle Cry is a board game released in 1999 for 2 players, 45 minutes per game, and ages 10 and up. It was designed by Richard Borg and its main mechanics are Hand Management, Dice Rolling, and Modular Board.
A low complexity game of a variety of civil war battles. Modular terrain through the use of hexagonal tiles allows for the setup of several famous civil war battle fields and a plethora of plastic civil war miniatures are used to represent the various forces during the conflict (infantry, cavalry, artillery and leaders). Players manage a hand of cards that provide different orders to your troops in the right flank, left flank and center position of the battlefield. This game is the first to use what would evolve into Richard Borg's Command and Colors system. The game rules include the following scenarios: First Bull Run--21st July, 1861 Pea Ridge--7th March, 1862 Kernstown--23rd March, 1862 Shiloh--6th April, 1862 Gaines Mill--27th June, 1862 Brawner's Farm--28th August, 1862 Antietam--17th September, 1862 Fredericksburg--13th December, 1862 Murfreesboro--31st December, 1862 Chancellorsville--3rd May, 1863 Gettysburg--2nd July, 1863 Gettysburg--3rd July, 1863 Chickamauga--20th September, 1863 New Market--15th May, 1864 New Hope Church--25th May, 1864
Battle Cry supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Battle Cry is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battle Cry for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battle Cry has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battle Cry belongs to these categories: Wargame, Miniatures, and Civil War. Its main mechanics are Hand Management, Dice Rolling, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battle Cry are: Richard Borg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battle Cry as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.