Battle for China, 1937-1941 (Second Edition)
BGG rank
BGG #20,415
BGG rating
7.0

Battle for China, 1937-1941 (Second Edition)

2009

Rules assistance for Battle for China, 1937-1941 (Second Edition)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–3 players
  • 240 min
  • 12+
  • Complexity 2.6/5

Rules assistant for Battle for China, 1937-1941 (Second Edition)

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Answers come from the official rulebook, with the page to check.

Battle for China, 1937-1941 (Second Edition) is a board game released in 2009 for 2–3 players, 240 minutes per game, and ages 12 and up. It was designed by Brian Train, Ty Bomba, Terence Co, and Earl Dixon and its main mechanics are Area Movement and Hexagon Grid.

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About the game

Battle for China is an intermediate-complexity wargame, designed by Brian Train, of what that people call their "War of Resistance Against Japan," specifically covering the struggle from the initial Japanese invasion in July 1937 to the end of 1941. The game is for two players, one directing the military forces acting to defend China against the Japanese, and the other commanding the forces of imperial Japan. The game can also be played with a third player taking the Chinese Communist forces. The area map is drawn at approximately 75 miles to the inch. Units of maneuver are brigades, divisions, corps and armies. Specialist units (air, armor and artillery) are represented by abstract markers representing concentrations of those formations. There are 280 small-size iconic units. The 18 game turns are seasonal. The system is an evolution of the one found in Arriba Espana, which will have appeared in World at War number nine. Two experienced players can complete a game in about four to five hours. Rules cover: KMT factionalism, anti-guerrilla operations, Japanese puppet forces, truces, foreign support and intervention, peasant revolts, atrocities, desertions and defections, famine, disease, off-map border clashes with the Soviets, united fronts, the Burma Road, the Indo-China railway, US lend-lease, the broader war in the Pacific, floods, amphibious assaults, fortification, cadres, shifting initiative, and more. S&T issue 259

Publishers

  • Decision Games (I)

Questions and answers

Battle for China, 1937-1941 (Second Edition) supports 2–3 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.