Battle for Stalingrad
BGG rank
BGG #7,799
BGG rating
7.5

Battle for Stalingrad

1980

Rules assistance for Battle for Stalingrad

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180–720 min
  • 12+
  • Complexity 3.2/5

For 2 players

Rules assistant for Battle for Stalingrad

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Answers come from the official rulebook, with the page to check.

Battle for Stalingrad is a board game released in 1980 for 2 players, 180–720 minutes per game, and ages 12 and up. It was designed by John Hill (I) and its main mechanics are Dice Rolling, Variable Set-up, and Grid Movement.

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About the game

Battle for Stalingrad is a battalion/company level simulation for two Players of the critical World War II battle for the renowned Russian City on the Volga River. The conflict raged for seven weeks in late 1942. Elements of fourteen German divisions of the Sixth Army and Fourth Panzer Army engaged dozens of divisions and brigades of the Soviet 62nd Army in one of the bloodiest campaigns of the war. Battle for Stalingrad uses a game-system of German action and Soviet reaction, highlighting the differences in command and tactics employed by the Germans and Soviets at the time. The Ger-mans enjoyed superior application of their air power and artillery. Their efficient communications and command structure, under General Friedrich von Paulus, allowed them to maintain complete initiative in the battle until they were well into the built-up areas of Stalingrad itself. The Soviets, on the other hand, had poor communications among their forces. Lieutenant-General Vasili Chuikov was hard pressed to maintain com-mand of his army, even in the most critical areas of the city. The campaign was finally decided among the burnt out blocks of the dying metropolis, where the Soviets proved themselves masters of urban combat and the German drive to the East was halted. 1980 SPI Version Components; Game Scale: Game Turn: 1 week Hex: 656 yards / 600 meters Units: Company to Regiment Game Inventory: One 22 x 34" full color map Two dual-side printed countersheet (One sheet with 400 1/2" counters and one sheet with 200 1/2" counters)) One 32-page rulebook One 22.25 x 29" Player Aid Sheet (Setup & Reinforcements) Two 6 sided Dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 4-15 hours 2011 Excalibre Version; Game Scale: Game Turn: 1 week Hex: 656 yards / 600 meters Units: Company to Regiment Game Inventory: One 22 x 34" full color map Three dual-side printed countersheet (two sheets with 280 1/2" counters and one sheet with 40 1/2" counters)) One 54-page rulebook One 32-page rules supplement & game analysis booklet One 17 x 20" Deployment Display Chart One 14 x 22" Reinforcement Display Chart Two 6 sided Dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 4-15 hours

Designers

Publishers

  • Hobby Japan
  • SPI (Simulations Publications, Inc.)
  • Excalibre Games, Inc.
  • Six Angles

Questions and answers

Battle for Stalingrad supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.