
- BGG rank
- BGG #15,372
- BGG rating
- 7.2
Battlecrest: Metronn Base Game
2024
Rules assistance for Battlecrest: Metronn Base Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 20 min
- 10+
- Complexity 3.0/5
For 2 players

Rules assistant for Battlecrest: Metronn Base Game
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Answers come from the official rulebook, with the page to check.
Battlecrest: Metronn Base Game is a board game released in 2024 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Dustin Dobson, Roshni Patel, and Milan Zivkovic and its main mechanics are Variable Player Powers, Hand Management, and Square Grid.
About the game
What is the mark of a true champion? Legendary heroes clash across the Neververse to find out. Battlecrest is a card-based tactical skirmish game for 2 players (1-4 with expansions). With perfect information, players must truly outwit their opponent to win. Characters are composed of 6-card sets featuring a hero card, a health tracker, and action cards. Occasionally a minion or item will replace an action card. The map is built of 6 cards as well, with the cards randomly placed in a set pattern. Players take turns maneuvering their characters around the dynamic, and often dangerous map while unleashing powerful attacks. As action cards are used they open up new possibilities and empower the character’s battlecrests. Build up to decisive strikes or refocus to get powers back. Every character has a unique set of actions and preferred tactics, so no two battles play the same. The Metronn Base Game includes two heroes, Kaladeos and Exa (and her minion, Sparkles), and the Metronn map. All in just 18 cards, packed in our little wallets. No additional components are needed to play, though it is compatible with all other Battlecrest products (including the Fellwoods Base Game, the Imperator Solo Expansion, and the team play rules). Metronn: a massive city filled with neon color and alien architecture. In the labyrinth of alleys between districts a grinning sentrybot chases a twisted figure, bent by dark magic. As their battle explodes suddenly in the middle of the street, bystanders run for cover while cameras broadcast every move to giant screens. Finally, a spectacle worthy of Metronn. Metronn Map Set: 6 Landmark cards On behalf of his order, master header Kaladeos has scoured wraith-corrupted worlds across the Neververse. Now he depends on his healing skills to survive the nidus of dark magic left behind by a grievous wound. The Wraithlock he wears enables Kaladeos to draw on that magic to enhance his body at the risk of becoming a wraith himself. Kaladeos Hero set: 1 Hero, 1 Health, 1 Item, 3 Action cards. Kaladeos AI Sheet: for solo play, requires Imperator expansion. Exa was once a simple sentry-bot, a modular android protecting the megawealthy. But years of constants reprogramming and conflicting orders burned out her emotional regulator. Now a merceanry, Exa and her pet turret Sparkles are known for their glitchy dispositions and the devastation they leave in their wake. Exa Hero set: 1 Hero, 1 Health, 1 Minion, 3 Action cards. Exa AI Sheet: for solo play, requires Imperator expansion. —description from the publisher
Categories
Mechanics
Publishers
- Button Shy
Questions and answers
Battlecrest: Metronn Base Game supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Battlecrest: Metronn Base Game is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battlecrest: Metronn Base Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battlecrest: Metronn Base Game has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battlecrest: Metronn Base Game belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Variable Player Powers, Hand Management, and Square Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battlecrest: Metronn Base Game are: Dustin Dobson, Roshni Patel, and Milan Zivkovic. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battlecrest: Metronn Base Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.