
- BGG rating
- 7.7
Rules assistance for Battlestations: Deep Ones in Deep Space
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–8 players
- 120 min
- 12+
- Complexity 3.5/5

Rules assistant for Battlestations: Deep Ones in Deep Space
What would you like to know?
Answers come from the official rulebook, with the page to check.
Battlestations: Deep Ones in Deep Space is an expansion for Battlestations released in 2009 for 2–8 players, 120 minutes per game, and ages 12 and up. It was designed by Jason Siadek and its main mechanics are Dice Rolling, Role Playing, and Cooperative Game.
About the game
This is an mini module for Battlestations, the board game of starship adventure. It allows players to tackle Lovercraftian Horrors. From the game itself: "Adventures in the Rift. Discover what stirs after the beacon at Far Innsmouth shines a new light in deepest, darkest space. Bring Lovecraftian horror to your Battlestations universe. New equipment, a new species (Eugenes), new special abilities and new actions (including the new skill: Sanity!) This book includes over 2 dozen threaded missions with different finales and a collection of short stories written in the vein of Howard Phillips Lovecraft. "
Designers
Publishers
- Gorilla Games
Questions and answers
Battlestations: Deep Ones in Deep Space supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Battlestations: Deep Ones in Deep Space is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Battlestations: Deep Ones in Deep Space for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Battlestations: Deep Ones in Deep Space has a complexity rating of 3.5 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battlestations: Deep Ones in Deep Space belongs to these categories: Horror, Adventure, and Science Fiction. Its main mechanics are Dice Rolling, Role Playing, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battlestations: Deep Ones in Deep Space are: Jason Siadek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battlestations: Deep Ones in Deep Space as an expansion for Battlestations. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Battlestations to use it. Check that your edition of Battlestations is compatible, as some expansions were revised between editions.