Battlestations: Second Edition – Advanced Rule Book
BGG rating
8.3

Expansion for Battlestations: Second Edition

Battlestations: Second Edition – Advanced Rule Book

2017

Rules assistance for Battlestations: Second Edition – Advanced Rule Book

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–9 players
  • 60–180 min
  • 13+
  • Complexity 3.3/5

Rules assistant for Battlestations: Second Edition – Advanced Rule Book

What would you like to know?

Answers come from the official rulebook, with the page to check.

Battlestations: Second Edition – Advanced Rule Book is an expansion for Battlestations: Second Edition released in 2017 for 1–9 players, 60–180 minutes per game, and ages 13 and up. It was designed by James Ernest, Paul Peterson, Jeff Siadek, Richard Garfield, Kevin Wilson, Eric M. Lang, JR Honeycutt, Jeff Tidball, Phil Eklund, Michael Stackpole, Jay Little, Stephen V. Cole, Rick Loomis, Matt Eklund, Dan Blanchett, Tom Vasel, Neal Sofge, Joey Vigour, Norson Botrel, Ken St. Andre, Bryce Whitacre, Peter Adkison, Ann Dupuis, Paul Dupuis, Timothy S. Gerritsen, Darren Watts, Markus Plötz, Sean Scott Garrity, Peter Vaughan, and Tony A. Rowe and its main mechanics are Dice Rolling, Grid Movement, and Storytelling.

Similar games

About the game

You and your friends are crewmates on a starship on amazing voyages where you will fight enemy ships and space monsters, explore strange secrets, make daring rescues and escapes, solve mysteries, and save the galaxy. This book contains the definitive complete second edition rules, compatible with all original game pieces or with the new second edition boxed set. Includes: 60 missions including 35 inspired or designed by famous designers 30 species 140+ special abilities 12 modules 120+ pieces of personal equipment 50+ cargo bay items 150+ treasure items 100+ starship layouts

Questions and answers

Battlestations: Second Edition – Advanced Rule Book supports 1–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.