
- BGG rank
- BGG #2,005
- BGG rating
- 7.8
Warhammer Quest: Blackstone Fortress
- 1–5 players
- 120–180 min
- Complexity 2.9/5
- 2018

Rules assistance for BattleTech Technical Readout: 3055
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleTech Technical Readout: 3055 is an expansion for BattleTech released in 1992 for 2–8 players, 240 minutes per game, and ages 12 and up. It was designed by Mike Nystul, Donna Ippolito, and Sharon Turner Mulvihill and its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing.
From the back of the book: In 3049, without warning, Kerensky's heirs set upon the Inner Sphere in a savage series of battles known collectively as the Invasion. On Tukayyid the Com Guards brought the seemingly unstoppable Clan war machine to a halt. The Invasion ended as suddenly it had begun, and left in its place an uneasy peace. Both sides now had an opportunity to reassess their opponent's strengths and weaknesses and respond. By 3055, the first of a new breed of BattleMechs rolled off the assembly lines of the Inner Sphere, machines designed specifically to counter the technologically advanced weapons used by the Clans. The BTR: 3055 contains illustrations, descriptions, and complete statistics for Inner Sphere BattleMechs and Clan OmniMechs, OmniFighters, and second-line BattleTechs
BattleTech Technical Readout: 3055 supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for BattleTech Technical Readout: 3055 is 240 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists BattleTech Technical Readout: 3055 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
BattleTech Technical Readout: 3055 has a complexity rating of 4.0 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BattleTech Technical Readout: 3055 belongs to these categories: Fighting, Wargame, and Miniatures. Its main mechanics are Variable Player Powers, Dice Rolling, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BattleTech Technical Readout: 3055 are: Mike Nystul, Donna Ippolito, and Sharon Turner Mulvihill. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BattleTech Technical Readout: 3055 as an expansion for BattleTech. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need BattleTech to use it. Check that your edition of BattleTech is compatible, as some expansions were revised between editions.