Before the Wind
BGG rank
BGG #3,716
BGG rating
6.6

Before the Wind

2007

Rules assistance for Before the Wind

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 75 min
  • 10+
  • Complexity 2.6/5

About the game

In the harbor a fleet of commerce ships is waiting to be loaded with goods. Each vessel needs a certain combination of goods. The players take the roles of traders, trying to fill their warehouses with goods which are then in turn transferred to the ships in the harbor. They have to pay attention to the right combination of goods because the captains only accept the goods from a single trader and expect a complete delivery before their ships leave the harbor. It is also very important to not let the right moment to transfer goods to the vessels pass, because the fleet will leave the harbor when the storage space is full and the winds are helpful. The players always have to be before the wind to actively influence the events. Contents 120 action cards 60 goods cards 60 Guilders cards 46 ship cards 4 warehouses 1 starting player token 1 rules booklet

Publishers

  • Mayfair Games
  • Phalanx Games B.V.

Questions and answers

The rules assistant for Before the Wind will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.

Rules assistant for Before the Wind

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