Berestechko 1651
BGG rank
BGG #15,878
BGG rating
8.3

Berestechko 1651

2024

Rules assistance for Berestechko 1651

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 30–90 min
  • 12+
  • Complexity 2.2/5

For 1 player

Rules assistant for Berestechko 1651

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Answers come from the official rulebook, with the page to check.

Berestechko 1651 is a board game released in 2024 for 1–2 players, 30–90 minutes per game, and ages 12 and up. It was designed by Krzysztof Dytczak and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Berestechko 1651 is a game for two players simulating the third day of the battle of Berestechko, fought on 30th June 1651 between the Zaporozhian Cossacks, led by Hetman Bohdan Khmelnytsky and aided by their Crimean Tatar allies, and a Polish-Lituanian army under King John II Casimir, near the Styr river in Volhynia It was one of the largest land battles of 17th century Europe. The game is a small-footprint simulation intended to give a quick and easy representation of the battle, focusing on good preparation of attacks and on when and where to withhold, retreat, rally and reorganize. The game lasts two turns. In each turn players alternate performing “impulses”, in which they activate units and/or gather coordination and reorganization commands. In each turn each unit can be activated up to two times. A turn ends when all units of one player have been activated twice. Once the second turn ends, victory is assessed, although an automatic victory can happen before the end of the two turns if certain conditions are met. -description from developer

Publishers

  • not simple games
  • SNAFU Design

Questions and answers

Berestechko 1651 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.