Berserk: Knights and Villains
BGG rank
BGG #20,810
BGG rating
6.2

Berserk: Knights and Villains

2013

Rules assistance for Berserk: Knights and Villains

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 40–60 min
  • 13+
  • Complexity 2.0/5

Rules assistant for Berserk: Knights and Villains

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Berserk: Knights and Villains is a board game released in 2013 for 2 players, 40–60 minutes per game, and ages 13 and up. It was designed by Maxim Istomin and Ivan Popov and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.

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About the game

Berserk: Knights and Villains can be played on its own or as an expansion for Berserk: War of the Realms. The cards in Knights and Villains are a bit simpler than in the base set, but that does not mean that it is less interesting to play with them. At the beginning of the game, you choose your side — Knights or Villains — then you recruit your army. All the creatures in this game have a cost, life, movement and basic strike, and some have additional abilities written on the card. The random factor in this game is a die; any player may use regular d6 die, or a special d6 die for attack or defense. Players place their creatures on the battlefield and the game begins. You can move and act with your creatures in any sequence. Berserk: Knights and Villains includes both quick play and full rules inside the box.

Questions and answers

Berserk: Knights and Villains supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.