
- BGG rank
- BGG #786
- BGG rating
- 7.0
Betrayal at House on the Hill
- 3–6 players
- 60 min
- Complexity 2.4/5
- 2004

2024
Rules assistance for Betrayal: Deck of Lost Souls
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Betrayal: Deck of Lost Souls is a board game released in 2024 for 3–5 players, 20–30 minutes per game, and ages 12 and up. It was designed by Bruce Glassco and its main mechanics are Deduction and Traitor Game.
Many lost souls have been lured by the secrets hidden within the House on the Hill. Now an ancient relic—a cursed deck of cards—from the darkest reaches of the attic has entrapped you as well! In the Betrayal: Deck of Lost Souls standalone game, a player and their fellow explorers must race to defeat the many horrors lurking within the deck. Play Item cards to defeat Omens and Curses, but beware! There may be a traitor in the group, working against the others to unleash the one true Curse. Take on Secret Roles Everyone is assigned a secret role: play as one of several explorers working together to defeat Omens and Curses. But beware, someone might be the traitor trying to stop the others from defeating the true Curse. Use Items to Defeat Omens and Curses Each Omen and Curse requires different Item cards to defeat it, so explorers strategize to help each other get the Items they need. How to Win If the explorers have the Items needed to defeat the true Curse at the end of the game, they win! If they don’t, the traitor wins.
Betrayal: Deck of Lost Souls supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Betrayal: Deck of Lost Souls is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Betrayal: Deck of Lost Souls for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Betrayal: Deck of Lost Souls has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Betrayal: Deck of Lost Souls belongs to these categories: Deduction. Its main mechanics are Deduction and Traitor Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Betrayal: Deck of Lost Souls are: Bruce Glassco. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Betrayal: Deck of Lost Souls as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.