
- BGG rating
- 6.5
Between Light & Shadow: Magistra Artium
- 1 player
- 60–120 min
- 2024

2023
Rules assistance for Between Light & Shadow: Chapter I – Dawn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Between Light & Shadow: Chapter I – Dawn is a board game released in 2023 for 1 player, 60–180 minutes per game, and ages 14 and up. It was designed by Benjamin Schultz and Horst Bauer and its main mechanics are Dice Rolling, Grid Movement, and Paper-and-Pencil.
Between Light & Shadow is a complex solo game full of adventures, tales and brainburning mechanics. Combine, manipulate, and place your dice skillfully, use your equipment and resources smartly and choose wisely on encounters and each of your tasks. Each chapter can be played separately or as a coherent campaign, each offering different mechanics and new challenges. In this first chapter of the game series, you have to stop the servants of the Shadow trying to bring back their master in various scenarios. Or experience the whole story through the eyes of different characters in the chapter campaign, where each of your decisions along the journey changes the world for the next sessions. While having this world-changing legacy element, you don't have to destroy any material and can reset the game anytime you want.
Between Light & Shadow: Chapter I – Dawn supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Between Light & Shadow: Chapter I – Dawn is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Between Light & Shadow: Chapter I – Dawn for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Between Light & Shadow: Chapter I – Dawn has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Between Light & Shadow: Chapter I – Dawn belongs to these categories: Fantasy, Dice, and Exploration. Its main mechanics are Dice Rolling, Grid Movement, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Between Light & Shadow: Chapter I – Dawn are: Benjamin Schultz and Horst Bauer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Between Light & Shadow: Chapter I – Dawn as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.