
- BGG rank
- BGG #3,339
- BGG rating
- 7.8
Bolt Action
- 2–6 players
- 120 min
- Complexity 2.7/5
- 2012

Rules assistance for Beyond the Gates of Antares: The Chryseis Shard
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Beyond the Gates of Antares: The Chryseis Shard is an expansion for Beyond the Gates of Antares released in 2017 for 2–6 players, 90–180 minutes per game, and ages 12 and up. It was designed by Rick Priestley and its main mechanics are Scenario / Mission / Campaign Game.
The Chryseis Shard - The Ascent of the Locus - describes events taking place in Antarean space since the destruction of the planet Xilos as portrayed in the first Antares supplement The Battle for Xilos. At the conclusion of that adventure, the discovery of an unborn Builder Gate and its subsequent escape from stasis consumed the planet Xilos and unleashed a new and terrifying power into the Antarean nexus. Full Campaign. You can play out the entire campaign of six battles using the forces described. Each side’s total score gives it an individual success rating. The score accumulated by the Locus gives a bonus level in the final game, making the Locus easier or harder to defeat. Modified Campaign. You can also play out the entire campaign of six battles using any forces chosen to an appropriate points value as indicated for each game. You might also reduce the number of battles by just playing the ones that appeal to you. Narrative Scenarios. You can play any of the six individual scenarios in this book using any forces you wish in the same way as the narrative scenarios already included in the Beyond the Gates of Antares rulebook. Individual scenarios can be played over and over again, with different forces every time if you want. Notes are also included suggesting further variations to try out. Army List Entries. This book contains additions for existing army lists that either extend existing entries or add new ones. Although introduced here for the first time, these new entries form part of the relevant army lists and can be used in any Antares games. Your Free PDF army lists will be up dated soon! Characters. Rules for several new Antarean characters that can be used in any games on the same basis as other Antarean characters. Chryseian Armoury. An introduction to new weaponry and new equipment including a selection of vehicles as well as new squad types for Algoryn and Isorians. New Variant Forces. This book includes new rules covering drop forces, new force selectors that allow different combinations of troop types, and rules for Ghar Fifth Columnists! Hazardous Environments. A selection of new rules for fighting in hazardous environments. —description from the publisher
Beyond the Gates of Antares: The Chryseis Shard supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Beyond the Gates of Antares: The Chryseis Shard is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Beyond the Gates of Antares: The Chryseis Shard for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Beyond the Gates of Antares: The Chryseis Shard belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Beyond the Gates of Antares: The Chryseis Shard are: Rick Priestley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Beyond the Gates of Antares: The Chryseis Shard as an expansion for Beyond the Gates of Antares. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Beyond the Gates of Antares to use it. Check that your edition of Beyond the Gates of Antares is compatible, as some expansions were revised between editions.