
- BGG rank
- BGG #3,868
- BGG rating
- 7.0
Herbaceous Sprouts
- 1–4 players
- 30 min
- Complexity 1.9/5
- 2019

Rules assistance for Biblios: Quill and Parchment – Chapel Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Biblios: Quill and Parchment – Chapel Cards is an expansion for Biblios: Quill and Parchment released in 2021 for 1–4 players, 30–40 minutes per game, and ages 14 and up. It was designed by Steve Finn and its main mechanics are Set Collection, Push Your Luck, and Paper-and-Pencil.
Use your abbot influence to choose tasks and earn more piety points with this 8-card pack. Introduces Step 4: Compline where players bid on how much influence they would spend to gain the chapel card's benefit. —description from the publisher's website
Biblios: Quill and Parchment – Chapel Cards supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Biblios: Quill and Parchment – Chapel Cards is 30–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Biblios: Quill and Parchment – Chapel Cards for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Biblios: Quill and Parchment – Chapel Cards belongs to these categories: Dice, Medieval, and Expansion for Base-game. Its main mechanics are Set Collection, Push Your Luck, and Paper-and-Pencil. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Biblios: Quill and Parchment – Chapel Cards are: Steve Finn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Biblios: Quill and Parchment – Chapel Cards as an expansion for Biblios: Quill and Parchment. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Biblios: Quill and Parchment to use it. Check that your edition of Biblios: Quill and Parchment is compatible, as some expansions were revised between editions.