Bindle Rails Expansion #1: Imperial Mexican Railway
BGG rating
5.2

Expansion for Bindle Rails

Bindle Rails Expansion #1: Imperial Mexican Railway

2009

Rules assistance for Bindle Rails Expansion #1: Imperial Mexican Railway

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • Complexity 2.0/5

Rules assistant for Bindle Rails Expansion #1: Imperial Mexican Railway

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bindle Rails Expansion #1: Imperial Mexican Railway is an expansion for Bindle Rails released in 2009 for 1 player. It was designed by Jack Neal and its main mechanics are Hand Management, Open Drafting, and Stock Holding.

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About the game

From the website: Available Now For Print and Play! This expansion is now available for Bindle Rails and involves running track between Mexico City and the Atlantic. The object is to hook up these two regions and join as many resources and cities up along the way. If you aren't able to make it across the mountains, you lose - but run enough rail and you will be considered a visionary among your contempories. In addition to downloading and printing the PDF's, you will need 27 Event Cards from the original Bindle Rails game as well as most of the cubes. If you need to print out cards for the expansion, please refer to the main game page to direct you to the PDF that will allow you to print the cards. The mats, Goal Cards and Manager cards are not used in this variant.

Questions and answers

Bindle Rails Expansion #1: Imperial Mexican Railway supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.