Birds of Prey: Airborne Alert
BGG rating
8.2

Expansion for Birds of Prey: Air Combat in the Jet Age

Birds of Prey: Airborne Alert

2010

Rules assistance for Birds of Prey: Airborne Alert

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–8 players
  • 120 min
  • 16+
  • Complexity 4.0/5

Rules assistant for Birds of Prey: Airborne Alert

What would you like to know?

Answers come from the official rulebook, with the page to check.

Birds of Prey: Airborne Alert is an expansion for Birds of Prey: Air Combat in the Jet Age released in 2010 for 1–8 players, 120 minutes per game, and ages 16 and up. It was designed by Tony Valle and Philip A. Markgraf and its main mechanics are Hexagon Grid and Simulation.

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About the game

Folio expansion to Birds of Prey: Air Combat in the Jet Age. Covers interceptors and their targets, with a foray into early aggressors. This folio is a collection of fourteen ADCs (plus three more in PDF form, when the product is registered) and eight missiles, plus a set of rules for large aircraft (defensive gunnery, critical hits for large aircraft, missile fuses versus large aircraft) and an exciting set of seventeen scenarios. The registration gift PDF also includes the AIR-2 Genie nuclear tipped rocket!

Questions and answers

Birds of Prey: Airborne Alert supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.