Aegean Strike: Land, Air, and Sea Combat in the Eastern Mediterranean
BGG rank
BGG #12,475
BGG rating
6.5

Aegean Strike: Land, Air, and Sea Combat in the Eastern Mediterranean

1986

Rules assistance for Aegean Strike: Land, Air, and Sea Combat in the Eastern Mediterranean

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 360–2400 min
  • 12+
  • Complexity 4.2/5

For 2 players

Rules assistant for Aegean Strike: Land, Air, and Sea Combat in the Eastern Mediterranean

What would you like to know?

Answers come from the official rulebook, with the page to check.

Aegean Strike: Land, Air, and Sea Combat in the Eastern Mediterranean is a board game released in 1986 for 2 players, 360–2400 minutes per game, and ages 12 and up. It was designed by Mark Herman and its main mechanics are Dice Rolling, Hexagon Grid, and Simulation.

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About the game

Aegean Strike presents a comprehensive and realistic picture of the interplay between ground, air, and naval forces in modern warfare. The highly interactive sequence of play allows players to act and react to the changing battle situation. The integration of combat arms occurs on both the operational and strategic level. Scenarios include a Libyan - Egyptian War, Turkish Missile Crisis, Greco-Turkish War, and, of course, WWIII. Gulf Strike is not needed to play Aegean Strike, however, a link-up scenario is included.

Questions and answers

Aegean Strike: Land, Air, and Sea Combat in the Eastern Mediterranean supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.