
- BGG rank
- BGG #3,510
- BGG rating
- 6.7
Giganten
- 3–4 players
- 90 min
- Complexity 2.6/5
- 1999

2011
Rules assistance for Black Gold
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Gold is a board game released in 2011 for 2–5 players, 120 minutes per game, and ages 13 and up. It was designed by Wilko Manz and Steven Kimball and its main mechanics are Auction / Bidding and Commodity Speculation.
Black Gold is a reimplementation of Giganten, with the additions of support for a 5th player (with special rules involving additional auctions), several official variants in the rulebook, a modular board, two new special actions, and a different deck balance. Description from the publisher: The year is 1922 and the Texas Oil Boom is in full swing. Prepare to head West, surveying the Permian Basin for profitable gushers and gaining more wealth than your fellow prospectors. Are you part of a burgeoning oil family fixed on becoming a dynasty, or a shrewd yankee, tired of watching southerners making their fortune? Whatever your reasons, join the race to become the wealthiest son of a gun in West Texas. Black Gold is a board game of drilling and discovery for 2-5 prospectors, and play can last from 1-2 hours. Competitors attempt to claim the best wells, bid wisely against their neighbors, and sell their oil at the highest price in order to finish the game with the most money when the Oil Baron’s train reaches the last track. To secure wealth, players explore the terrain of the provided map tiles for oil wells, and they survey and build their derricks. Map tiles are double-sided and modular, ensuring a unique experience every time. Money is made if a player can transport his oil to one of three oil companies, and win the right to sell at auction. The Oil Baron's train moves nearer every turn, counting down the rounds of the game's thrilling ride; all the while it begs you and your fellow prospectors to ask the question: Am I making enough money? The landscape of the Texas Oil business can be fickle and lonely as it is arid. Players can strategize against their opponents, and upset their play through special actions. During auctions, players can even lie about the value of their Sales Licenses in order to force their neighbors to bid more! But careful, you future tycoons – if you're caught bluffing, you're penalized. Although Black Gold is a satisfying bidding game, it is also an exciting contest of strategy and exploration. Every game variable can offer an advantage or variation in play each round. The round's starting player has the first choice for powerful Action cards, which dictate his options for that round. Subsequent prospectors can be savvy and alter their exploration based on other players' surveying, or the last player could choose to sell his oil at a different company than his neighbors and find an easier auction at which to bid. Black Gold is easy to learn, but offers an abundance of intriguing game play choices. Black Gold also provides players with optional rules that can shorten or extend game play, increase the challenge, give inexperienced players a handicap, or even reduce the randomness of well distribution. With all of these options players will discover that Black Gold is a new experience every time, even offering unique variation depending on player number, map tile setup, and well placement.
Black Gold supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Gold is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Gold for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Gold has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Black Gold belongs to these categories: Economic, Bluffing, and Exploration. Its main mechanics are Auction / Bidding and Commodity Speculation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Black Gold are: Wilko Manz and Steven Kimball. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Black Gold as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.